KM3 were very lucky to have Mr Gibson and two children from Neatherd High School, part of the Digital School House, complete an exciting and interesting computing lesson.
The children learnt how to become computational thinkers, using algorithms (clear, precise instructions) to direct a computer. During our usual computing sessions in class previously, the children have been using 2Code on Purple Mash to create a programme and this session moved the children on from this.
The children focussed on listening to instructions, working in pairs to be the ‘computer’ and the ‘programmer’ providing directing each other to create a picture using playdough as the stimulus. We learnt that if our instructions were not clear enough, the ‘computer’ could not create the model.
Following this, after learning that it is important to be clear with our instructions and directions, we learn how to create an algorithm for the dance the ‘Hokey Cokey’. Step by step instructions were written and edited by the children and tested on each other.
We learnt that we had to use accurate measurements, for example 360 degrees and move forwards 30cm to ensure that the computer knew exactly what they were supposed to do.
Our next step is to apply this knowledge and our algorithms to a programme called ‘Scratch’ to make a character move and dance to the Hokey Cokey.
The children said:
“It was really fun, I especially enjoyed doing the play dough work!” (Emma)
“It was amazing! I learnt that I need to make instructions really clear.” (Olivia)
“I really enjoyed doing the Hokey Cokey and making clear and precise instructions for this.” (Millie)
Mr Gibson is due to come back in to work with CP3 and FB3 in the Spring term.